No dribbling and no shooting — a point for every catch made with both feet inside the key.
Cutting into space as the only way to score. With no dribble and no hoop, a catch in the key is the whole game — so setting up the defender, timing the cut to the pass and clearing out become the skills that win.
In games: Cutting is the most under-coached habit in youth basketball because scrimmages rarely reward it — this builds the cuts that get players open against a set defence.
U10: cuts will be early and passes late — allow the one-dribble version. U14–U16: expect sharp set-up moves and on-time deliveries, and add the basket back for finished paint catches.
1 ball, half court
Two teams of four on a half court. No basket is used at all.
Cutting to get open is the most under-coached habit in youth basketball because nothing in a normal scrimmage rewards it. Removing the dribble and the hoop leaves nothing but cutting.
Allow one dribble, and let a catch anywhere inside the arc count.
Two consecutive paint catches before the point counts.
Add the basket back — a paint catch may be finished for two extra points.
A catch in either corner is worth one, a paint catch two.