Defenders deny every pass, so the only way to score is to cut behind them.
Reading denial and punishing it. With perimeter catches banned and defenders in full denial, the backdoor cut stops being a set play and becomes the obvious answer — walk the defender up, watch for the head turn, go.
In games: Denial defence beats young teams because they keep fighting to catch where they're being denied. After this, hard denial reads as an invitation to cut behind for a layup.
U12: cuts will be telegraphed and passes late — reward the completed pass even when the shot misses. U14–U16: expect sold cuts off real cues, finishing through a help defender.
1 ball, half court
Three attackers on the perimeter, three defenders in full denial. A coach or extra player up top with the ball.
Denial defence beats young teams because they keep trying to catch where they are being denied. One session of this and players learn that hard denial is an invitation.
Two attackers against two defenders, and allow a perimeter catch after a failed cut.
Add a help defender in the paint who can take the charge or block the layup.
Reward the pass more than the finish — a completed backdoor pass scores even if the shot misses.
After the backdoor catch, play the whole thing out three-on-three.