Over & Under
Coordinate a simultaneous pass and catch while keeping two ball paths separate.
Keep the ball alive with no dribbling, racing to a target number of consecutive passes.
Game guide
groups of 6 · 1 ball, 4 cones per grid
● Player / attack■ DefenceGold: ball
Illustrated steps · 5 seconds per step at 1×
Set up
Cone off a grid about the size of the key. Four passers stand on the edges, two defenders start inside.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Move to a passing lane the second the ball leaves your hands — standing still is what gets you picked off.
Cone off a grid about the size of the key. Four passers stand on the edges, two defenders start inside.
On a deflection or bad pass, the responsible passer swaps with a defender. Secure the same ball and restart the passing count from zero. Everyone returns to their grid position before the next pass.
Easier: Five passers and one defender, and allow one dribble to reset.
Harder: Three passers against two defenders, and cap the ball at two seconds in the hands.
Switch it: Passers may move anywhere along their edge — now they have to create the lane, not just wait in it.
Silent round: No talking at all, so the only communication is eye contact and target hands.
Creating passing lanes, not just seeing them. With the dribble banned, moving after every pass and choosing the right pass type become the only way to keep the count alive.
In games: Cuts the most common youth turnover — the pass into a lane that was never open — and gives your team an answer when defences pressure the ball.
U10: 5-on-1, celebrate reaching ten. U14–U16: 4-on-2 with a two-second ball limit.
1 ball, 4 cones per grid
Cone off a grid about the size of the key. Four passers stand on the edges, two defenders start inside.
Almost every turnover in youth basketball is a pass into a lane that was never open. Taking the dribble away forces players to find and create those lanes constantly.
Five passers and one defender, and allow one dribble to reset.
Three passers against two defenders, and cap the ball at two seconds in the hands.
Passers may move anywhere along their edge — now they have to create the lane, not just wait in it.
No talking at all, so the only communication is eye contact and target hands.
Coordinate a simultaneous pass and catch while keeping two ball paths separate.
Clean chest and bounce passes with a proper target.
Force passing, cutting and spacing by removing the dribble.
Warm up hands and the idea of giving a target.