Zig-Zag Slides
Build a low, sliding defensive stance and change of direction.
Deny a pass to your player one pass away from the ball.
Read & react
groups of 3 · 1 ball
● Player / attack■ DefenceGold: ballGreen C: coach
Illustrated steps · 5 seconds per step at 1×
Set up
A passer at the top, an offensive wing, and a defender.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Hand in the lane, palm to the ball.
A passer at the top, an offensive wing, and a defender.
Stop after the catch and finish, interception or ball out. The defender retrieves and returns the ball to the passer. Cycle passer to cutter, cutter to defender, defender to passer. The next repetition starts when the three are set; waiting trios stay outside the cutting lane.
Easier: Walk through positioning with no live offense.
Harder: Let the wing cut backdoor whenever she likes, so the defender must open up and run with her.
Three Passes: Add a second passer and swing the ball, so the defender has to jump to the ball on every pass.
Defending a player who doesn't have the ball — the job defenders do most of the game. The denial stance, with a hand in the lane and eyes on both ball and player, only holds if the defender keeps adjusting as the wing moves.
In games: A team that denies the wing forces held balls, five-second calls and desperate lobs — and keeps the other team's best player from ever catching it comfortably.
U12: walk the positioning first, and expect to get beaten backdoor — that's the lesson. U14–U16: expect live backdoor coverage and jumping to the ball on every swing.
1 ball
A passer at the top, an offensive wing, and a defender.
Teaches the pressure defence that frustrates opponents and forces turnovers.
Walk through positioning with no live offense.
Let the wing cut backdoor whenever she likes, so the defender must open up and run with her.
Add a second passer and swing the ball, so the defender has to jump to the ball on every pass.
Build a low, sliding defensive stance and change of direction.
Teach how to sprint out and stop under control on a shooter.
Put the day's skills into a real, game-like situation.
Warm up the defensive stance and lateral movement.