Half-Court Set Play
Run a simple designed play to a good shot.
Teach spacing and constant movement with one simple rule: pass, cut to the basket, then replace the open spot.
Read & react
5+ (10 to go live) · 1 ball, half court
● Player / attackGold: ball
Illustrated steps · 5 seconds per step at 1×
Set up
Five players spaced around the three-point arc — two corners, two wings, one up top. Nobody stands in the middle.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Keep big gaps — space the floor.
Five players spaced around the three-point arc — two corners, two wings, one up top. Nobody stands in the middle.
For a walkthrough, finish one action and stop. The shooter retrieves and returns the ball to the starting handler. Walk back outside the cutting lanes, then cycle the starting roles before repeating on the other side. Waiting groups replace the whole group between repetitions. When adding live defence, stop on a score, turnover, foul, ball out or controlled rebound; return the ball to the start and swap attack and defence.
Easier: Walk through it with no defence until the pattern is automatic.
Harder: Add defenders and play live, or require 5 passes before a shot counts.
Back Cut: Add one rule: if your defender overplays the pass, cut behind them to the rim instead of receiving it.
A whole team offence built from one repeatable rule: pass, cut, replace. Because everyone follows the same rule, kids learn spacing and movement as a system, not memorised plays — the floor stays balanced no matter who has the ball.
In games: Replaces the game-day swarm-around-the-ball with organised, unselfish offence — an open key for cutters and drivers, and a team that doesn't collapse when one player is guarded.
U12: walk it with no defence — expect forgotten cuts and unfilled spots for weeks. U16: expect live play with back cuts punishing overplays.
1 ball, half court
Five players spaced around the three-point arc — two corners, two wings, one up top. Nobody stands in the middle.
It looks and feels like real team basketball, and the simple 'pass-cut-replace' rule gives even young teams organised, unselfish offence.
Walk through it with no defence until the pattern is automatic.
Add defenders and play live, or require 5 passes before a shot counts.
Add one rule: if your defender overplays the pass, cut behind them to the rim instead of receiving it.
Run a simple designed play to a good shot.
Flow offence with four out, one in — pass, cut, replace.
Run the flex action — a baseline screen into a layup, with a continuous, hard-to-guard pattern.
Flow a ball screen into the offence early, during transition.