Play with a partner — screen, cut, and help on defence.
Two-player basketball conversations: the screen, the cut, and the help. With only four on the floor there's nowhere to hide and constant touches, so cooperation gets learned by necessity rather than by lecture.
In games: Bridges the gap between skills and team play — the give-and-go, the screen, and the 'help!' call practised here are the exact building blocks of every 5-on-5 possession.
U10: give-and-go only — screens come later and that's fine. U14–U16: expect real screens used properly and defenders helping and recovering.
1 ball, half court
Two vs two, half court, winner stays on.
Small-sided means everyone touches it a lot, and two-player teamwork clicks fast.
Must use a screen before a shot counts.
Take the screens out and score only off a give-and-go for the first few possessions.
Every possession must include either an on-ball screen or a hard basket cut before a shot counts.