Dribble Tag
Get everyone dribbling, moving and laughing within 30 seconds of practice starting.
Attack and defend a real catch-and-go from the wing.
Game guide
pairs + a passer · 1 ball, half court
● Player / attack■ DefenceGold: ballGreen C: coach
Illustrated steps · 5 seconds per step at 1×
Set up
A passer at the top, offence on the wing, defence guarding.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Attack off the catch, don't hold it.
A passer at the top, offence on the wing, defence guarding.
Stop on a make, controlled stop or ball out. Defender retrieves and returns to the passer. Rotate passer to attacker, attacker to defender, defender to passer; wait until the closeout lane is clear before feeding again.
Easier: Two-dribble limit.
Harder: Defender starts with a hand on the ball-handler's hip so the drive begins in contact.
Live rebound: Play on until someone secures the ball — offence gets a putback, defence must outlet to the passer.
The 1-on-1 that actually happens in games — off a catch on the wing against a closing defender. Starting from the pass means the attacker learns to strike in the moment the defence is still arriving.
In games: Fixes the wing catch that goes nowhere — players who hold the ball while the defence gets set — and gives defenders live closeout practice with real consequences.
U10: a two-dribble limit keeps decisions quick and honest. U14–U16: expect drives that start in contact and live rebounds played to a finish.
1 ball, half court
A passer at the top, offence on the wing, defence guarding.
This is how most 1-on-1s actually happen in a game — off a pass on the wing.
Two-dribble limit.
Defender starts with a hand on the ball-handler's hip so the drive begins in contact.
Play on until someone secures the ball — offence gets a putback, defence must outlet to the passer.
Get everyone dribbling, moving and laughing within 30 seconds of practice starting.
Teach control and stopping under control while dribbling.
Build hand strength and a confident, low, controlled dribble.
Dribble under pressure while protecting the ball — disguised as a chase game.