Zig-Zag Slides
Build a low, sliding defensive stance and change of direction.
Help a beaten teammate, then recover to your own player.
Read & react
groups of 4 · 1 ball
● Player / attack■ DefenceGold: ball
Illustrated steps · 5 seconds per step at 1×
Set up
Two offensive players (ball + one away), two defenders.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Help early, on the drive — not late.
Two offensive players (ball + one away), two defenders.
Complete the defensive recovery, then stop and return the same ball to the starting passer. Walk back to the opening positions and swap attack and defence after each rep. Cycle starting matchups so everyone practises helping and recovering. Waiting groups replace a whole group between reps.
Easier: Coach dribbles at half speed to teach timing.
Harder: Let the offence swing the ball twice so the helper has to help, recover, then help again.
Talk or Restart: If you don't hear 'Help!' and 'Recover!' out loud, the rep doesn't count.
Two defenders covering for each other — the moment individual defence becomes team defence. The rep forces the timing: help early enough to be set in the driver's path, then sprint back out when the ball is kicked.
In games: Stops the layup parade when one defender gets beaten, and cuts the blocking fouls that come from arriving late and moving — the helper who is set early takes the charge instead.
U12: half-speed dribbling from the coach, and late rotations are normal. U14–U16: expect help-recover-help on two swings and the talk-or-restart standard.
1 ball
Two offensive players (ball + one away), two defenders.
The heartbeat of team defence — two players covering for each other.
Coach dribbles at half speed to teach timing.
Let the offence swing the ball twice so the helper has to help, recover, then help again.
If you don't hear 'Help!' and 'Recover!' out loud, the rep doesn't count.
Build a low, sliding defensive stance and change of direction.
Teach how to sprint out and stop under control on a shooter.
Put the day's skills into a real, game-like situation.
Warm up the defensive stance and lateral movement.