Over & Under
Coordinate a simultaneous pass and catch while keeping two ball paths separate.
Punish help defence with a baseline drive and a cross-court skip to a corner three off a back-screen.
Read & react
4+ · 1 ball, half court
● Player / attack■ DefenceGold: ball
Illustrated steps · 5 seconds per step at 1×
Set up
A driver on the wing, a shooter in the weak-side corner, a screener on the weak-side block.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Driver: get two feet in the paint to force help.
A driver on the wing, a shooter in the weak-side corner, a screener on the weak-side block.
For a walkthrough, finish one action and stop. The shooter retrieves and returns the ball to the starting handler. Walk back outside the cutting lanes, then cycle the starting roles before repeating on the other side. Waiting groups replace the whole group between repetitions. When adding live defence, stop on a score, turnover, foul, ball out or controlled rebound; return the ball to the start and swap attack and defence.
Easier: No defence — rehearse the timing of the drive and the skip pass.
Harder: Add a low help defender who must choose between the drive and the corner.
Two reads: Put a cutter in the dunker spot so the driver has to choose between the dump-off and the skip.
Making help defence pay. The baseline drive drags the low defender in while a weak-side back-screen frees the corner shooter — so drivers learn their job is often to collapse the defence and throw the skip, not to score.
In games: Cures the head-down driver on game day — when the defence collapses on a baseline drive, your team has a rehearsed answer: the cross-court pass to the open corner.
U14: the skip pass will sail or arrive late — rehearse with no defence first. U16: expect the driver to read a live low defender and choose dump-off or skip.
1 ball, half court
A driver on the wing, a shooter in the weak-side corner, a screener on the weak-side block.
Teaches the read that great teams live on — drive, collapse the defence, and skip it to the open corner.
No defence — rehearse the timing of the drive and the skip pass.
Add a low help defender who must choose between the drive and the corner.
Put a cutter in the dunker spot so the driver has to choose between the dump-off and the skip.
Coordinate a simultaneous pass and catch while keeping two ball paths separate.
Clean chest and bounce passes with a proper target.
Force passing, cutting and spacing by removing the dribble.
Warm up hands and the idea of giving a target.