Mikan Drill
Groove soft finishes with both hands right at the rim.
Drill the four core footwork shapes as a reaction game so they become automatic.
Game guide
whole team · No ball needed
● Player / attackGreen C: coach
Illustrated steps · 5 seconds per step at 1×
Set up
Players spread out facing the coach with room to move in every direction.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Jump stop: land both feet at once, knees bent, ready to move again.
Players spread out facing the coach with room to move in every direction.
Players completing a lap travel outside the working group, then rejoin an empty space. Stop between rounds, reset the lap count and make sure everyone can see the coach before the next call.
Easier: Four moves only, called slowly, and no penalty laps.
Harder: Everyone holds a ball and must protect it through every move.
Switch it: A player takes over as the caller — they have to name the shapes correctly too.
Add a sprint: Every third call is 'go', and players sprint to a sideline and back.
The core footwork shapes — jump stop, pivots, drop step, closeout — drilled as a reaction game. Reacting to a surprise call, with a penalty for the wrong shape, is what turns each move from a copied pose into an automatic response.
In games: Games never announce which move is coming. Players whose stops and pivots are automatic don't travel on the catch or fly past shooters on closeouts.
U8: stick to a few moves, call them slowly, and expect wrong shapes and giggles. U12: expect crisp shapes at speed, and hand the calling job to a player.
No ball needed
Players spread out facing the coach with room to move in every direction.
Footwork is the base of everything else and the hardest thing to make interesting. This turns fifty repetitions into a game the group asks for.
Four moves only, called slowly, and no penalty laps.
Everyone holds a ball and must protect it through every move.
A player takes over as the caller — they have to name the shapes correctly too.
Every third call is 'go', and players sprint to a sideline and back.
Groove soft finishes with both hands right at the rim.
Teach pivoting to protect the ball and find a passing lane.
Get bodies warm and joints moving before any hard work.
Wake up fast feet and coordination.