Free a shooter off a choice of screens near the baseline.
Getting open without the ball. Floppy gives the shooter a screen on each side, so they must read their defender and choose — turning 'run to your spot' into 'read and react', with a passer who has to deliver on time.
In games: Frees your best shooter on game day when their defender face-guards them — and teaches the rest of the team that screening away from the ball creates shots too.
U14: pick one side with no defence until the footwork is smooth. U16: add a chasing defender and expect the shooter to counter a top-lock by curling to the rim.
1 ball, half court
A shooter starts under the rim; two screeners set up on the blocks/elbows, a passer up top.
Teaches shooters to read screens and come off them at game speed — how real off-ball offence works.
Pick one side, no defence, groove the footwork.
Add a defender who must chase the shooter over both screens.
Tell the defender to top-lock so the shooter has to curl to the rim instead of popping wide.