Zig-Zag Slides
Build a low, sliding defensive stance and change of direction.
Defend the ball screen by dropping the big to protect the rim while the guard chases over.
Read & react
groups of 4 · 1 ball, half court
● Player / attack■ DefenceGold: ball
Illustrated steps · 5 seconds per step at 1×
Set up
Ball screen at the top: ball-handler, screener, two defenders.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Big: stay back, break up the pass to the roller, protect the rim.
Ball screen at the top: ball-handler, screener, two defenders.
Stop on a make, turnover, foul, ball out or controlled rebound. A defender retrieves and passes to the next handler; swap the attacking pair with the defending pair. After both possessions, swap handler and screener roles. Waiting pairs enter between possessions after the ball and players are reset.
Harder: Add a corner shooter so the big must also stunt at kick-outs.
Easier: Walk the coverage with no shot until the big knows how deep to drop.
Reward the drop: Give the offence one point for a pull-up and three for a rim finish so dropping pays off.
The patient ball-screen defence. In drop, the screener's defender sits back near the paint to contain the drive and protect the rim while the guard chases over the top — players learn to concede the tough mid-range shot and take away everything better.
In games: Stops pick-and-roll teams getting layups on game day — and teaches kids the grown-up idea that good defence is about which shots you allow, not stopping everything.
U14: walk it with no shot until the big learns how deep to sit. U16: play it live with a corner shooter so the big juggles rim, roller and kick-outs.
1 ball, half court
Ball screen at the top: ball-handler, screener, two defenders.
The most common modern ball-screen coverage — teaches discipline and rim protection.
Add a corner shooter so the big must also stunt at kick-outs.
Walk the coverage with no shot until the big knows how deep to drop.
Give the offence one point for a pull-up and three for a rim finish so dropping pays off.
Build a low, sliding defensive stance and change of direction.
Teach how to sprint out and stop under control on a shooter.
Put the day's skills into a real, game-like situation.
Warm up the defensive stance and lateral movement.