Red Light, Green Light
Teach control and stopping under control while dribbling.
Get everyone dribbling, moving and laughing within 30 seconds of practice starting.
Game guide
6–12 · 1 ball each
● Player / attack■ DefenceGold: ball
Illustrated steps · 5 seconds per step at 1×
Set up
Mark a box with cones (roughly the key extended). Everyone has a ball inside the box. Pick 2 taggers who wear pinnies.
A coached example. In live play, players make their own decisions; the outcome can change.
Look for: Heads up — 'see the whole gym'.
Mark a box with cones (roughly the key extended). Everyone has a ball inside the box. Pick 2 taggers who wear pinnies.
Follow the game’s re-entry rule after a tag or lost ball; rejoin from outside the active traffic. At the end of the timed round, stop everyone, retrieve loose balls and choose new taggers. Players keep their own basketball where the game uses one.
Easier: No taggers — just 'keep your ball alive' while a coach calls out moves.
Harder: Taggers can knock other balls out of the box. Last player dribbling wins.
Dribbling with eyes up under chaos. You can't dodge a tagger you can't see, so heads-up ball-handling stops being a coaching cue and becomes how you survive the game.
In games: Fewer panicked pick-ups and blind dribbles on game day — a player who dribbles with eyes up can see pressure coming and find the open teammate.
U8–U10: heads down and lost balls are normal — that's the drill working. U12: expect deliberate protection and pace changes.
1 ball each
Mark a box with cones (roughly the key extended). Everyone has a ball inside the box. Pick 2 taggers who wear pinnies.
It's tag — kids forget they're 'practising' dribbling. Instant energy and everyone touches the ball the whole time.
No taggers — just 'keep your ball alive' while a coach calls out moves.
Taggers can knock other balls out of the box. Last player dribbling wins.
Teach control and stopping under control while dribbling.
Build hand strength and a confident, low, controlled dribble.
Dribble under pressure while protecting the ball — disguised as a chase game.
Control dribbling with sudden stops — for the youngest players.