Hit a team make-total before the clock runs out.
Shooting for a shared goal under time pressure. Because every make counts toward one team total, rebounding, quick ball movement and encouragement all become part of shooting — and the clock adds urgency without singling anyone out.
In games: Builds shooters who stay composed when time is short — and a bench culture where teammates cheer each other's makes instead of only tracking their own.
U10: close-range spots and a soft target so the buzzer feels beatable. U14–U16: expect longer shots counting, honest streak rules and rising targets.
2–3 balls and 1 hoop per group
Split into groups of 4–5, one group per hoop with a target (e.g. 20 makes in 3 minutes).
A shared goal against the clock makes the whole team pull together — a great way to end practice.
Lower the target or shoot from close range.
Only makes from beyond the free-throw line count toward the total.
Reset the total to zero on any two consecutive misses, so they have to shoot under control.